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Fixed in 5.3.0
Votes
0
Found in
3.4.0f5
Issue ID
428338
Regression
No
Application.loadedLevelName doesn't report the correct level
Application.loadedLevelName doesn't report the correct level name in the editor unless the scene has been played at least once since loading.
- Import the Unity Package.
- Load the scene 'LevelNameTest'
- Select the GameObject in the scene named GameObject.
- Click the "Print Loaded Level Name" button in the custom inspector.
- Check the debug log, it shows that the current value for Application.loadedLevelName is "".
- Press Play to run the scene, then again to stop the scene.
- Press the button "Print Loaded Level Name" in the inspector again. The Debug log should now display the correct name for the level.
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ArtyBrest
Dec 15, 2014 07:40
Confirmed in v4.6.1f1.
Please fix.