Search Issue Tracker
Clicking on Entities Memory in the Profiler throws an error
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click the "+" icon 4. ... Read more
Opening Profiler after Entering and exiting Play mode presents empty Pro...
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click the "+" icon 4. ... Read more
Achetypes window shows nothing when opened
How to reproduce: 1. Open the attached "EntitiesRepro.zip" project from Google Drive link 2. Go to Windows > Entities > Archetypes... Read more
"EntityQueryDescValidationException: EntityQuery contains a filter with ...
How to reproduce: 1. Open the attached project "WithDoubleFilterIssue.zip" 2. Enter Play Mode Expected results: No errors are t... Read more
Crash on burst_Intrinsic_atomic_or when entering the Play Mode
Reproduction: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Play Mode ... Read more
"EntityQueryDescValidationExceptionError" is being thrown when creating ...
How to reproduce: 1. Open the “DuplicateComponentBug.zip” project 2. Wait for all background tasks to complete 3. Enter Play Mode... Read more
WithAny<> clause fails to select entities when DynamicBuffer is disabled
Reproduction steps: 1. Open the attached “EnableableBuffers.zip” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. E... Read more
All sections of the Subscene are streamed when the project is configured...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scene/Game.unity” Scene 3. Enter the Play Mode ... Read more
Code Editor debugger shows different values than the Inspector when obse...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScenes“ Scene 3. Open the “Assets/Te... Read more
[Entities] Xcode throws an "tid_103 (1): signal SIGSEV" error when force...
Reproduction steps: 1. Open the attached project “ReproProj” 2. Go to File > Build Settings and make sure that “Create Xcode Proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
- Crash on invalid_parameter_internal when starting Standalone Profiler
- VFX Graph tooltips have a double line on the bottom side