Search Issue Tracker
Fixed
Fixed in 7000.0.0a1
Votes
3
Found in [Package]
2022.3
7000.0.0a1
Issue ID
ECSB-832
Regression
No
[Entities] Xcode throws an "tid_103 (1): signal SIGSEV" error when force quitting the Player
Reproduction steps:
1. Open the attached project “ReproProj”
2. Go to File > Build Settings and make sure that “Create Xcode Project” is selected
3. Press “Build”
4. Open the built project with Xcode and press “Start the active scheme”
5. When the Player is opened and loaded, press CMD + Q
Expected result: No errors
Actual result: Xcode reports “tid_103 (1): signal SIGSEV” error
Reproducible with: 1.0.8, 1.0.16 (2022.3.17f1)
Could not test with: 1.1.0-exp.1, 1.2.0-pre.6 (2022.3.17f1) (Console errors while building)
Reproducible on: macOS 14.2.1 (M1 Max)
Comments (2)
-
jonasmora
Mar 15, 2024 16:24
The error is reproducible with Unity 2022.3.21f1 and entities package 1.0.16, 1.1.0-pre.3 and 1.2.0-pre.12.
-
jonasmora
Jan 31, 2024 13:23
Is there any workaround for this issue?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Resolution Note (fix version 7000.0.0a1):
This is actually an entities package fix, which is why there's no particular engine version for it.