Search Issue Tracker

0
votes
Fixed

AudioClips with "stream from disk" and AssetBundles doesnt work as expected

Audio

-

May 24, 2012

-

Version/s:

if you use AudioClips with "stream from disk" flag and load them from AssetBundle, Fmod allocates memory for full size wave. some in... Read more

0
votes
Fixed

AudioListener.pause not working

Audio

-

May 17, 2012

-

Version/s:

User has to make workarounds to make the AudioListener.pause work. Maybe this is by design OR it is something that should be explain... Read more

0
votes
Fixed

CompareApproximately (s, 0.0F) assert when WindZone is on a 90 degree ro...

Shuriken

-

May 10, 2012

-

Version/s:

To reproduce: - Create a particle system - Add a windzone component to the particle system - Start simulating Read more

0
votes
Fixed
0
votes
Fixed

The Joystick support is broken in 3.5.1f2

Input

-

Apr 27, 2012

-

Version/s: 3.5.1f2

Read more

0
votes
Fixed

Delete, Duplicate, Find, Frame Selected and Copy/Paste are not working o...

Themes

-

Apr 25, 2012

-

Version/s: 3.5.1f2, 2017.3.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "FocusNotEditable.zip" project 2. Open "SampleScene" scene 3. Select "CubeA" 4. "BUGREPORT" -> "Set Not... Read more

0
votes
Fixed

CollisionFlags.Below C# example fails to compile

Docs - Infrastructure

-

Apr 23, 2012

-

Version/s: 3.5.1f2

http://unity3d.com/support/documentation/ScriptReference/CollisionFlags.Below.html C# example should be: if ((controller.collisio... Read more

0
votes
Fixed

EditorWindow documentation is wrong in relation to create window

Docs - Scripting Reference

-

Apr 19, 2012

-

Version/s: 3.5.1f2

this page in the documentation is wrong according to how to create and show an editor window :) http://unity3d.com/support/document... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.