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0
votes
Fixed

[WSA] missing rendering path option in player settings

Windows Store Apps

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Feb 26, 2015

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Version/s: 5.0.0f3

Workaround: rendering path is shared between platforms. Select it from standalone platform or change it on game camera. Reproducible... Read more

0
votes
Fixed

Sprite Atlases take twice the size in memory in OpenGL ES 2

2D

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Feb 26, 2015

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Version/s: 5.0.0f3

Sprite Atlases take twice the size in memory in OpenGL ES 2. A 1024x1024 texture, 32 bit takes 4 mb in ram when used as a normal tex... Read more

1
votes
Fixed

[PhysX]Huge physics spikes in Profiler on some Android devices

Android

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Feb 26, 2015

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Version/s: 5.0.0f3

Profiler shows Physics spikes on some Android devices every several seconds Read more

0
votes
Fixed

[AssetBundles] Asset Bundles break references when loading

Asset Loading

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Feb 25, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open attached project2. Delete the AssetBundles folder from the root directory of the project3. Go to menu Asse... Read more

0
votes
Fixed

[GPUUsage] GPU Profiler spammes Log and makes Editor unusable after stop...

Profiling

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Feb 24, 2015

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Version/s: 5.0.0f3

Steps to reproduce: 1. Create a new Unity project2. Open the profiler window3. Add a GPU profile (Add profiler -> GPU)4. Click on... Read more

0
votes
Fixed

[Prefab] Undo skips prefab unparenting

Assets Management

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Feb 24, 2015

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Version/s: 5.0.0f3

To reproduce the bug please follow the steps1. Create new project2. Create new GameObject3. Create new prefab for GameObject4. Creat... Read more

0
votes
Fixed

Continous baking is enabled by default in 2D project

Progressive Lightmapper

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Feb 24, 2015

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Version/s: 5.0.0f4, 2018.1.0a1

Steps tp Reproduce:1. Create a new project in 2D.2. Run the scene and observe the baking bar appears with the message "Baking paused... Read more

0
votes
Fixed

Capsule Collider Bounds Incorrectly Calculated

Physics

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Feb 24, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open scene3. Press play4. Open scene view5. Select Collider - Incorrect bounds6. Notice that... Read more

0
votes
Fixed

[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity

Asset Loading

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Feb 24, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. It has a script with few lines:void OnPreprocessAudio() {assetImporter... Read more

2
votes
Fixed

Linux: Pressing TAB while editing text in an input field inserts an actu...

UI

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Feb 24, 2015

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Version/s: 4.6.3f1

-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more

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