Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
3.5.1f2
Issue ID
459986
Regression
No
CollisionFlags.Below C# example fails to compile
http://unity3d.com/support/documentation/ScriptReference/CollisionFlags.Below.html
C# example should be:
if ((controller.collisionFlags & CollisionFlags.Below) != 0)
rather than:
if (controller.collisionFlags & CollisionFlags.Below)
It doesn't compile as is.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name
Add comment