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Newly created label tags not updated in Project Browser
To reproduce: - Open AngryBots demo - Create a new label for an asset in Preview - Go to Project Browser and click on the Label Icon... Read more
Weird looking white line in Profiler window
Open the Profiler window. Notice white line (as indicated in the attached window). This is the same line that is displayed when user... Read more
Saving Layout should ask for confirmation when layout name duplicates an...
Save your current Unity layout with any name. Change something in the layout. Choose to save it again. Last used name for the layout... Read more
Camera's skybox is not rendered in the Camera Preview
1. Open the skybox scene in the attached project 2. Select the camera 3. See that the skybox is visible only in the Game view not in... Read more
Clamp is broken/cropped on Particle System curve editor in Inspector deb...
- Create a Shuriken Particle system - Switch the Inspector to Debug mode - Go to Size By Speed Module/Curve and click on one of the ... Read more
Dynamic fonts overload not handled properly in editor
To reproduce: 1. Open project TextTest 2. Run test scene in editor Read more
Moving particle system will shoot of particles in odd directions
To reproduce Move the particle system, in the attached project, around and it will emit few particles in different direction than t... Read more
Audio files in movie files are corrupted
To reproduce: 1. Create new project 2. Import any movie file (attached .mov and .mp4, which I tried) 3. Try to preview audio file Read more
Disabled resolution dialog doesn't affect fullscreen option (cmd-F)
To reproduce: 1. Disable resolution dialog in player settings 2. Run on mac 3. cmd-F enables to go to fullscreen Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects