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0
votes
Fixed

Display bug in the editor with Multiline Attribute and strings in an array.

IMGUI

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Nov 05, 2012

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Version/s: 4.0.0f3

Display bug in the editor with Multiline Attribute and strings in an array. The Element title shows the value of the string, which i... Read more

1
votes
Fixed

[Culling] Incorrect culling when using mesh rendering with Shuriken

Shuriken

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Nov 05, 2012

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Version/s: 4.0.0f3

There is a culling bug that prevents me from using the more optimized Mesh so I'm stuck using the Billboard which causes more overdr... Read more

0
votes
Fixed

Audio samples do not loop in time with each other when using different a...

Audio

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Nov 04, 2012

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Version/s: 3.5.6f4

MP3 does not loop properly Read more

0
votes
Fixed
0
votes
Fixed

Combining namespaces MBs with default params break

Mono

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Oct 31, 2012

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Version/s: 4.0.0f1

1) What happened Combining namespaces MBs with default params break Having a default parameter value specified for a method in a mo... Read more

39
votes
Fixed

[Culling] Shuriken is culling particles when we're using SetParticles

Shuriken

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Oct 31, 2012

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Version/s: 4.0.0f2

Steps to reproduce : - open the test scene and press play - notice that when the particle system leaves the camera's frames all the... Read more

0
votes
Fixed

NavMesh corrupted when StepHeight is bigger tan Height

AI

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Oct 30, 2012

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Version/s: 4.0.0f2

Repro: - Set in Navigation Window step height bigger than height. - Locate first plane above second plane and move first plane by X-... Read more

0
votes
Fixed

Consistent warning in Xcode claiming iPhone5 launch image is missing

iOS

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Oct 30, 2012

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Version/s: 4.0.0f2

To reproduce: 1. Build and run on iOS 2. Warning will be present in Xcode Read more

0
votes
Fixed

Water reflection disappears if occlusion culling is baked in the scene

Camera

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Oct 29, 2012

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Version/s: 4.0.0b11

The water reflection disappears. When walking forward you see how the water reflection disappears and reappears. A very annoying gra... Read more

0
votes
Fixed

AudioListener.pause becomes false when suspended and then resumed

Audio

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Oct 26, 2012

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Version/s: 3.5.6f4

To reproduce: 1. Open AudioListener suspend 2. Build and run on iOS 3. Press pause button 4. Lock/background 5. Return - audio is pl... Read more

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