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localization errors when auto-connecting profiler
-e: see title -repro:--create new project--build and run a standalone build with the auto-connect profiler option activated--NOTICE ... Read more
Packing Tags over 199 characters long show up as blank in the dropdown list
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a new Packing Tag over 199 ... Read more
Remove Unused Tags does not require confirmation to remove tags
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. create a few new Packing Tags but ... Read more
The lack of vertex attributes causes a crash on dynamic batching
Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0).- Dynamic Batching is enabled.- Th... Read more
[OSX] Input.accelerationEvents crashes the Editor on play
How to reproduce: 1. Open a new project2. Create a new script3. Put "Debug.Log (Input.accelerationEvents.ToString());" in the Start(... Read more
Player collides with sides of platform when using PlatformEffector2D wit...
To reproduce:1. Open attached project2. Open player scene3. Jump to either platform, making sure to hit the side of it on your way d... Read more
Creating tags with names "New..." or "Remove Unused Tags" removes the ab...
1. import an image2. select the image and click on Packing Tag in the Inspector Import Settings3. select New..4. name the Packing Ta... Read more
[ReflectionProbes] Cannot bake custom reflection probe via script
Invoking reflectionProbe.RenderProbe() in a custom reflection probe's behaviour node fails to create or update the reflection. Quick... Read more
Enter saves the packing tag, not apply for sprite packing tags on sub sp...
1. select a subsprite2. select an existing tag: this enables the apply button3. now select 'new' and create a new tag with out hitti... Read more
Tooltips are missing for packing tag UI or sprite mode
1. open sprite texture importer for sprite2. hover above 'packing tag' and observe that no tool tip is present3. hover above 'Sprite... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open