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AnimationClip is a subclass of Motion, but Motion docs cannot be found
I looked up Animation Clip in the docs here: file:///Applications/Unity/Unity.app/Contents/Documentation/Documentation/ScriptReferen... Read more
Decompress on Load AudioClip twice as slow to load
Decompress on Load AudioClip twice as slow to load 1. Open the attached projects in 3.5 and 4.1. 2. Run and click on the buttons. 3... Read more
Rendering problem on Samsung Galaxy S3 Mini
Background color is always black. It does not matter what color is selected on camera. Tested device: Samsung Galaxy S3 Mini (GT-i8... Read more
Standalone crashes when pressing Alt-Tab
Steps to reproduce : - import the project attached - build a standalone build - run the build and press Alt-Tab - notice that the b... Read more
Cubemaps: in texture-to-cubemap importing, you can pick compression but ...
A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more
Question marks showing up instead of single quotes
http://docs.unity3d.com/Documentation/Manual/DownloadingAssetBundles.html Read more
"Use Lightmaps" in the scene view doesn't properly restore realtime lig...
1 Create new project and import attached package in it 2 Open scene Bug1 3 Turn off "Use Lightmaps" in the scene-tab(sun icon) . ... Read more
"-e" on Bug reports
Bugs submitted using your bug reporting app show up in your issue tracker beginning with the string "-e". Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects