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Assets lose alpha channel in Project window when Asset Pipeline Active v...
How to reproduce:1. Open the attached 'project-1178805.zip' project using the EnvIronman VM (optional) (more information in Edit)2. ... Read more
[CPU PLM] GI baking is up to 20x slower in 2019.2 comparing to 2019.1 in...
Prerequisites:For repro it's needed to have the Fontainebleu demo downloaded on your machine. 2019.1 version: https://github.com/Uni... Read more
"Destroy can only be called from the main thread" is thrown after buildi...
How to reproduce:1. Make sure that IL2CPP is installed2. Open attached project "BugReproduction.zip"3. In Editor, click on Window -&... Read more
[HDRP] Chrome Gizmo reappears after selecting other objects
Steps to reproduce:1) Open included scene or create a new one (should include at least two objects, one with Planar Reflection Probe... Read more
[HDRP] Decreasing range of box light on Mac creates jagged line on flat ...
Decreasing range of box light on Mac creates a jagged line in the light's edge on a flat surface.Tested on Mac and Windows, but only... Read more
[MacOS] Standalone build contains .meta files inside native plugin bundles
How to reproduce:1. Build the attached project for OSX standalone2. Check the contents of Build.app/Contents/Plugins/AudioPluginDemo... Read more
In a HDRP project the Spot Light has a typo - "Outter Angle"
Issue:In a HDRP project the spot light has a typo - "Outter Angle" How to find:1 - In a HDRP project, create a spot light2 - under "... Read more
Crash on AnimationState::~AnimationState when exiting Play Mode after re...
How to reproduce:1. Open the "fixed_repro.zip" project2. Open "InitialisationScene.unity" scene3. Enter Play Mode4. Press "New User"... Read more
Assets used in components of a nested Prefab are counted as direct depen...
Note: This issue shows a bug in our AssetDatabase.GetDependencies(someFiles, false); (calculating direct dependencies) How to reprod... Read more
[WebGL] Builds don't allow separate control on canvas render buffer size
To reproduce:1) Create a new project2) Add a Sphere to the scene (and make it bigger to see the issue better, for example, 5/5/5 in ... Read more
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