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[Mobile] The Scrollbar jumps around and reverses scroll direction when u...
How to reproduce:1. Open the user’s attached “UiTest.zip“ project2. Open the “SampleScene“ Scene3. Enter the Play mode4. Make sure t... Read more
Space is not saved when adding it as the first symbol of the line
Reproduction steps: Open the attached project (“StringBug.zip“) Select “Assets/Data/TextData” In the Inspector window select the “Te... Read more
Crash on ImageFilters::Blit when saving a Timeline containing a Video wh...
Reproduction steps:1. Open the attached project "minTimelineCrash.zip" and load Scene "SampleScene"2. Select the "Take Recorder" Gam... Read more
Assertion failed on expression: 'offsetIndex != -1' when loading scenes ...
Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more
"Main Texture" field in the "Output Particle Quad" block doesn't display...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
VFX Shaders generate warnings when building a project
How to reproduce:1. Open the attached project “ShaderWarning”2. Build the project3. Observe the Console Expected result: There are n... Read more
[IL2CPP] Windows builds fails when using VS 2022 17.4.0 Preview
How to reproduce:1. Download and install Visual Studio 2022 17.4.0 Preview 5.02. Open attached project “My Project.zip“, or create a... Read more
[Win] Colours of the material in the Particle System get mirrored vertic...
How to reproduce:1. Open the user’s attached project “UnityShaderCullingProblem_2019.zip”2. Open the “SampleScene” Scene in Scenes3.... Read more
Custom Reflection Probes sometimes revert to previous state following a ...
Steps to reproduce: It's recommended to watch the reproduction steps video first [^ReproStepsVideo.mkv] Download and open the attach... Read more
[macOS] Camera artifacts seen in the Game view when setting Clear Flags ...
How to reproduce:1. Create a new Unity project2. In the project open the Game view window3. In the Hierarchy window select Main Came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS