Search Issue Tracker
”AnimationController” dependencies are updated just when the project is ...
How to reproduce: 1. Open the user’s attached “AnimationControllerTest.zip“ project 2. Open the “SampleScene” Scene 3. Enter Play... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce: 1. Open the “Project” project in any but standalone platform 2. Select one of the textures in Assets/Placehold... Read more
[URP] Can't remove Custom Renderer Feature after it has been deleted or ...
Steps to reproduce: # Create a new URP project # Create a Renderer Feature (Assets>Create>Rendering>URP Renderer Feature) # Ad... Read more
Standalone Profiler Crashes when opening because of asset database calls
Reproduction steps: 1. Create a new "VR Template" Project 2. Open "Window > Analysis > Standalone Profiler" from Context Menu ... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: # Open the user’s attached project “UnityTestProject“ # Go to Window > Package Manager and install Android L... Read more
Crash on UIToolkit::VectorUtils::MakeVectorGraphicsStretchBackground whe...
Reproduction steps: 1. Open the attached project “ReproCrash” 2. In the Project window find and open “VectorImage.uxml” 3. In UI ... Read more
Editor icons are misaligned
Steps to reproduce: 1. Open any project 2. Observe the Plastic icon at the top left 3. Observe the Edit Collider icon in the "... Read more
EditorGUILayout.MaskField keeps the "Everything" option selected when cl...
1. Open the attached “MaskFieldBug3.zip“ project 2. Click Window > My Windows 3. In the "Flag field" select the "Everything" optio... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce: 1. Open the attached user project “reflectionprobe_demo.zip“ 2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce: 1. Open the attached user project 2. Select the “Dummy Material“ Material 3. Press the select button right from... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- An added component is being removed form the prefab when reimporting the prefab