Search Issue Tracker
By Design
Votes
0
Found in
2020.3.43f1
2021.3.16f1
2022.2.1f1
2023.1.0a23
Issue ID
UUM-21149
Regression
No
”AnimationController” dependencies are updated just when the project is saved
How to reproduce:
1. Open the user’s attached “AnimationControllerTest.zip“ project
2. Open the “SampleScene” Scene
3. Enter Play Mode and observe the Console window
4. Exit Play Mode then open “Test.controller” (Assets > Test) and delete the “Animation” state
5. Enter Play Mode and observe the Console window
6. Exit Play Mode and save the project
7. Enter Play Mode and observe the Console window
Expected result: Dependencies updates without saving a project
Actual result: Dependencies updates after saving a project
Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a23
Reproduced on: macOS 12.4 (Intel)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path
- "ParseErrorException" is thrown when parsing a float with a very small value from JSON
- [Quest 2] Input field selected state getting stuck when dragging and selecting on Quest
- Render Objects Renderer Feature are not writing to the Depth Buffer when Write Depth is enabled
- Field names under "Anchors" in the RectTransform Component don't get focused when "tabbing" through the fields
Resolution Note:
This is by design, you need to save your asset for the asset database to update its dependencies.