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Importers name is not truncated in the Importer type dropdown menu
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Observe the Importer type ... Read more
Liquid refraction becomes incorrect when reflection probe settings are m...
Steps to reproduce:1. Open the attached "IN-95081" project2. Open the "RefractionBug" Scene3. Zoom into the "Repro_GameObject" GameO... Read more
Shadows stop rendering before falloff threshold when the Camera position...
How to reproduce:1. Open the attached “IN-97547_Shadow Pop HDRP“ project2. Open the “OutdoorsScene“3. Enter Play mode4. Observe the ... Read more
Joints behavior changes when duplicating GameObjects with Configurable J...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/joint spline walker 16.unity” Scene3. In Hierarchy d... Read more
Crash on RaiseException when generating lighting in a specific project
How to reproduce:1. Open the attached “IN-90310_CrashRepro.zip“ project2. Open the “Assets/Scenes/3BHK/#BHK.unity“ Scene3. Open the ... Read more
All other Package Manager filter options are hidden when "Update Availab...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more
Description, Version History, Dependencies and Samples paragraph/items d...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Select ... Read more
ZivaRT Player and ML Agents packages Deprecated label color differs from...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Press o... Read more
Scene view flickers when both Scene and Game view are active and DX11 AP...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Uncheck “Auto Graphics API fo... Read more
Material Properties are not preserved when overriding Shader using Rende...
Reproduction steps:1. Open the attached “IN-96982.zip” project2. Open the “SampleScene”3. Select the “PC_Renderer” from the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open