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Values changed on a prefab are not retained when entering Play Mode
How to reproduce:1. Open the attached “IN-97074” project2. In the Project tab navigate to Game/Assets/Villagers and select the “Vill... Read more
ShaderGraph Material subasset loses texture reference when reimporting a...
How to reproduce:1. Open the attached “IN-96801” project2. In the Project tab right click on the “Test” ShaderGraph asset and select... Read more
Nested Canvases with the same Order in Layer ignore Z position for rende...
Reproduction steps:1. Open the attached “IN-97464.zip” project2. Open the “SampleScene”3. Select the “SubCanvas2” GameObject from th... Read more
All newly created color markers of Gradient Editor get removed at once w...
Steps to reproduce:1. Create a project2. Create VFX Graph Asset (Create > Visual Effects > Visual Effect Graph)3. Select one o... Read more
No minimum size on Search window
Steps to reproduce:1. Create a project2. Open Search window by pressing magnifying glass icon3. Resize the window to make it as smal... Read more
Unlocked Packages Become Locked After Closing and Reopening the Package ...
Steps to reproduce: Create a new project Open the Package Manager Unlock any locked package Close and reopen the Package Manager win... Read more
Package Version Number Is Truncated When Package Manager List Width Is M...
Steps to reproduce: Create a new project Open the Packager Manager and Dock it Expand the width of package list view to maximum Obse... Read more
The Enable/Disable Button in Built-In Package Window Lacks Adequate Heig...
Steps to reproduce: Create a new project Open the Packager Manager On the Left Panel, Select the Built-In Package Select any package... Read more
Artifact Occurs When Selecting Assets from 'My Assets' in the Import Uni...
Steps to reproduce: Create a new project Open the Packager Manager Import a package from 'My Assets' In the Import Unity Package win... Read more
Filter Menu Dropdown Background Color Is Grey Compared to All others e.g...
Steps to reproduce: Create a new project Open the Packager Manager Select the Filter dropdown menu button Observe the menu backgroun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section