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[Player Settings] [iOS] [Rendering] - Texture Compression Format should ...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a new WebGL build profile and add player settings to it 3. Change Tex... Read more
[Player Settings] [Mobile] [Rendering] - Multithreaded Rendering should ...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create an Android or iOS build profile and add a cust... Read more
[Player Settings] [Mobile] [Rendering] - Normal Map Encoding should be c...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create an Android or iOS build profile and add a cust... Read more
[Player Settings] [Common] [Rendering] - Lightmap Streaming and Streamin...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Player Settings] [Common] [Rendering] - HDR Cubemap Encoding should be ...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Player Settings] [Common] [Rendering] - Load/Store Action Debug Mode sh...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
[Player Settings] [Common] [Shader Settings] - Shader Precision Model sh...
Steps to reproduce: 1. Open Build Profile window (File > Build Profiles) 2. Create a build profile and add a custom player settin... Read more
Crash when loading RenderDoc in a specific Scene
Reproductions steps: 1. Download and install 1.33 version of “RenderDoc” from here: [https://renderdoc.org/builds]2. Open the attach... Read more
[Android/iOS] UGUI text is rendered in a different position when RenderG...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
R 16 bit textures have banding effect when packed into a Sprite Atlas
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/R16 Issue/SampleScene“ Scene3. In the Game View, obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons