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User gets errors in the console during category creation with the same t...
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce: 1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform 2. Ope... Read more
The selected value is not visible when it should be on the DropDown Button
Reproduction steps: # Open the attached project # Enter the Play Mode # Click on the Button with an arrow pointing down icon in... Read more
"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Enter the Play Mode # Ob... Read more
Category renaming removes duplicated category from the "Blackboard"
How to reproduce: # Open HUB; # Create 3D(HDRP) project; # Create visual effect graph in the "Project" window (Create->Visual ... Read more
[Linux] Project import freezes when opening project with over 100k assets
Reproduction steps: 1. Open the attached “IN-18975.zip” project Expected result: The project opens Actual result: Project impor... Read more
URP SMAA produces wrong results on mobile when using default sampler pre...
SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicit... Read more
[WebGL] CPU spike in BatchRenderer.Flush when using "Graphics.DrawMeshIn...
How to reproduce: 1. Open the user’s attached project 2. Open Build Settings 3. Enable Development Build, Autoconnect Profiler, a... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Open the “Test Runner” window (Window → General... Read more
OnValidate callback is called twice when entering Prefab Mode
How to reproduce: 1. Open the attached “OnValidateIssue“ project 2. Add the "New Prefab" prefab to the Hierarchy 3. Edit the pref... Read more
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