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User gets errors in the console during category creation with the same t...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
Linux IL2CPP Build Target displays an error message when selected on Win...
How to reproduce:1. Open the user-attached “My project (1).zip“ project with LinuxStandaloneSupport selected as the platform2. Open ... Read more
The selected value is not visible when it should be on the DropDown Button
Reproduction steps: Open the attached project Enter the Play Mode Click on the Button with an arrow pointing down icon in the top ri... Read more
[Android] Screen.SetResolution doesn't work in Split View when setting s...
Hot to reproduce:1. Open the attached “IN-21888_1385449_fold“ project2. Build and Run for Android3. Open another app using Split Vie... Read more
"Assertion failed on expression: 'm_BuffersToBind[shaderType][bind].buff...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Observe the Cons... Read more
Category renaming removes duplicated category from the "Blackboard"
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[Linux] Project import freezes when opening project with over 100k assets
Reproduction steps:1. Open the attached “IN-18975.zip” project Expected result: The project opensActual result: Project importing ge... Read more
URP SMAA produces wrong results on mobile when using default sampler pre...
SMAA on mobile has degraded quality compared to desktop. Setting "Use full sampler precision by default, lower precision explicitly ... Read more
[WebGL] CPU spike in BatchRenderer.Flush when using "Graphics.DrawMeshIn...
How to reproduce:1. Open the user’s attached project2. Open Build Settings3. Enable Development Build, Autoconnect Profiler, and Dee... Read more
A temporary Scene does not get unloaded at the end when running PlayMode...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Open the “Test Runner” window (Window → General)4. Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes