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Fixed

Fixed in 2021.3.19f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Votes

0

Found in

2021.3.12f1

2022.1.20f1

2022.2.0b11

2023.1.0a14

2023.2.0a1

Issue ID

UUM-17546

Regression

No

Crash on "QueryComponentByType" when entering Play Mode if setting "useInstancing" to true in "DetailPrototype"

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-

How to reproduce:
1. Open the attached project “Terrain.zip”
2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)
3. Enter Play Mode and observe the result

Expected result: No crash
Actual result: Crash

Reproducible with: 2021.2.0a1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14
Could not test with: 2020.3.40f1 (useInstancing introduced in 2021.2)

Reproduced on: macOS 12.4 (Intel)

Notes:
- Not reproducible if setting “useInstancing” to false in the “TestDetailCrash.cs” script
- Reproducible in the Editor and in the macOS Standalone Player

Stack trace:
#0  0x0000010dc25d04 in GameObject::QueryComponentByType(Unity::Type const*) const
#1  0x0000010ec09847 in DetailDatabase::RefreshPrototypesStep1(Texture2D**)
#2  0x0000010ec0907d in DetailDatabase::RefreshPrototypes()
#3  0x0000010ec0aeee in DetailDatabase::SetDetailPrototypes(dynamic_array<DetailPrototype, 0ul> const&)
#4  0x0000010ec64e21 in TerrainDataScriptingInterface::SetDetailPrototypes(TerrainData&, ScriptingArrayPtr, ScriptingExceptionPtr*)
#5  0x0000010d954b35 in TerrainData_Set_Custom_PropDetailPrototypes(ScriptingBackendNativeObjectPtrOpaque*, ScriptingBackendNativeArrayPtrOpaque*)

  1. Resolution Note (fix version 2023.2.0a1):

    Fixed in: 2023.2.0a1

  2. Resolution Note (fix version 2023.1.0b3):

    Fixed in: 2023.1.0b3

  3. Resolution Note (fix version 2022.2.6f1):

    Fixed in: 2022.2.6f1

  4. Resolution Note (fix version 2021.3.19f1):

    Fixed in: 2021.3.19f1

Comments (1)

  1. rixwilliams

    Oct 21, 2022 11:25

    In this situation, you have to check all the folders one by one
    onlineexamexpert.com/online-exams.php

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