Search Issue Tracker
Fixed
Fixed in 2020.3.43f1, 2021.3.23f1, 2022.2.0a11, 2023.1.0a16
Votes
0
Found in
2020.3.40f1
2021.3.12f1
2022.1.20f1
2022.2.0a10
2023.1.0a15
Issue ID
UUM-17587
Regression
Yes
[Linux] Camera Background color is green in Scene/Game View while it is set to blue when using Native Rendering Plugin
Reproduction steps:
1. Open the user’s attached profile
2. In Scene/Game View, observe the background
3. In Hierarchy Window, click “Main Camera” GameObject
4. In Inspector Window, observe the Camera’s Component Background color
5. Click File > Build and Run
6. Observe the background
Expected result: Blue background in Scene/Game View
Actual result: Green background in Scene/Game View
Reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0a10, 2023.1.0a15
Not reproducible with: 2022.2.0a11, 2022.2.0b12, 2023.1.0a14
Reproducible on: Ubuntu 20.04.5
Not reproducible on: Windows 11 Pro 21H2
Notes:
* Reimport on every version
* If it doesn’t reproduce, restart Unity Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines
Add comment