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The Blackboards Attribute list scrolls down to the bottom and the Custom...
Steps to reproduce: Open any Project with the VFX Graph installed Create any VFX Graph Template and open it Open the Blackboard and ... Read more
The Blackboard scrolls to the top and generates an artifact when duplica...
Steps to reproduce: Open any Project with the VFX Graph installed Create any VFX Graph Template and open it Open the Blackboard and ... Read more
Input System Action Asset Window resets to default layout when saving th...
Reproduction steps:1. Create any new project2. Install ‘Input System’ Package3. Create a new project-wide Action Asset (Edit > Pr... Read more
Incorrect precision when Vertex data is missing
Reproduction steps:1. Open the attached “repro_IN-91640“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “As... Read more
Undoing slider field change only resets slider position, doesn't undo th...
Steps to reproduce: 1. Create new project using Universal 3D template 2. Import Visual Effects Graph package 3. Create new VFX and o... Read more
Memory leak when a GameObject with a Sprite Skin component is deleted
Reproduction steps:1. Open the attached “IN-91239” project2. Build and Run the Player3. Open the Memory Profiler4. Take a memory sna... Read more
Decal Projector produces artifacts when the normal and decal are project...
How to reproduce:1. Open the attached “IN-92127” project2. Open the “DecalNormalBug” scene3. Observe the decal in the Game view4. In... Read more
[Linux] Silent crash when generating lighting
Reproduction steps:1. Open the attached “IN-92130” project2. Open the Lighting window (Window > Rendering > Lighting)3. Press ... Read more
Crash on RaiseException during Socket.BeginConnect in Player when applic...
How to reproduce:1. Download and install ZoneAlarm Pro + Firewall (possibility of 30 day free trial)2. Open the attached “IN-91171.z... Read more
Package Manager search text field has no validation and leads to Editor ...
h5. Description Search fields provided by UIToolkit (Asset Manager and Package Manager window) does not protect against typing infin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject