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ArgumentOutOfRangeException is thrown when closing the Terrain Toolbox w...
How to reproduce:1. Create a new Unity project2. Download and import the Terrain Tools package3. Open Window > Terrain > Terra... Read more
Painted holes in terrain don't show up in universal RP
Versions tested:7.0.18.0.0 (eca116d0f3)Repro steps:1. Use a project with Universal2. Create a terrain3. Select the terrain and switc... Read more
AnimationEvent placed at the start of a clip not fired when looping
1) Create an animation clip2) Add an animation event at the start3) Add this clip twice to a new timeline4) Set the PlayableDirector... Read more
Particles with Orbital Velocity set in Local Space rotates around custom...
How to reproduce:1. Open the user's attached project ("Bug Test.zip") using the EnvIronman VM (optional) (more information in Edit)2... Read more
Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...
How to reproduce:1. Create and open a new Universal RP template project2. Observe the console window Expected result: no errors are ... Read more
[Oculus] Cannot build for Oculus Quest in 2018.4 when using .Net 3.5
New projects created in 2018.4 default to .Net 4.x. If a user upgrades an old project or starts a new one and that uses the deprecat... Read more
[UIElements] CPU usage increases by 2-5% and GPU usage by 7-11% when a s...
Reproduction steps:1. Open attached project "1184068_UIElements_animation"2. Oper the Task Manager3. In the Editor top menu, press W... Read more
[VCS] Perforce/etc. settings could really use a separate entry in Projec...
Today they are under "Editor" section, which is not very discoverable. Maybe a separate "Version Control" section? Read more
USD asset import rotation does not match the FBX asset import rotation
How to reproduce:1. Download the user-submitted asset archive(fbxUsdImportRepro.zip)2. Create a new Unity project3. Download and imp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window