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EntityQuery/IJobEntity fails to find IComponentData when manually updati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “Assets/Art Assets/Scenes/Starting scene/LobbyMenuScene.unity... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-ti...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/HillCrash.unity” Scene3. Enter the Play Mode4. Use “... Read more
A memory leak occurs in Play mode when using Direct3D12 Graphics API
How to reproduce:1. Open the “IN-88711_repro“ project2. Open the “SampleScene“ and enter Play mode3. Observe the Console Expected re... Read more
The "Paste Component as New" option is incorrectly displayed as active d...
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Select a "Main Camera" object in the "Hierarchy" window Go to the ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully imp...
How to reproduce:1. Open a new project2. Import the attached “test.fbx“ into the project3. Observe the Console Expected result: Only... Read more
Only one out of multiple cameras is shown in the Play Mode while HDR dis...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
Crash on NVAPI_Thunk when changing Player resolution while HDR display i...
Reproduction steps:1. Make sure you have HDR enabled (“Display settings → Use HDR → On“ on Windows)2. Open the attached “repro_IN-87... Read more
Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph pr...
Reproduction steps:1. Open the attached “IN-92131_VFXCrash.zip“ project2. Open the “/Assets/_Crash/New Scene.unity“ Scene3. Enter th... Read more
[HandsDemoScene] Unusable wrist menu buttons
Wrist menus are inoperable in HandsDemoScene from XRI package samples. To make a wrist button appear you must point your fingers awa... Read more
Particle System only collides with one Terrain Collider at a time when C...
Reproduction steps:1. Open the attached “TerrainCollider.zip” project2. Open the “SampleScene”3. Select the “Particle System” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size