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Opening reference for any Layout component redirects to a missing page
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[2021.3 only][Android]Crash on PersistentManager::GlobalToLocalSerialize...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
[Android] The Video Player stops playing at different points when Skip O...
Reproduction steps:1. Open the attached “IN-91712” project2. Make sure the “NoSkipVideoPlayer” GameObject has the “Skip On Drop” opt... Read more
Autocomplete in Visual Studio breaks when an Assembly Definition name co...
How to reproduce:1. Open the attached project "Assembly Definition Unity Bug Project.zip"2. Open Assets/NoAutocomplete.cs Expected r... Read more
Opening reference for XR component redirects to a missing page
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
Light is not applied properly to Terrain Details when using Light Layers
How to reproduce:1. Open the attached "IN-91971" project2. Open the "SampleScene"3. Observe the Scene and Game windows4. Locate the ... Read more
UI Onclick events sometimes do not trigger when Manual Update is utilize...
Steps to reproduce:1. Open the attached “UiInputLossRepro.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the “Butto... Read more
"Trying to despawn a ghost" error is thrown in Play Mode when editing gh...
Steps to reproduce:1. Create a new project using the “Competitive Action Multiplayer” template2. Open the “GameScene”3. Enter Play M... Read more
Extended component titles exceed the window's display boundaries
Steps to reproduce: Download 6000.1.0b1 build Create a 2D project Add any 2D object (for example "Circle") and select it Go to the "... Read more
[OculusXR][GLES] Render pass validation errors on Quest devices when Mul...
Steps to reproduce:1. Open the attached user's project "OpenGLESURPRendereringIssue.zip"2. Go to Project Settings > XR Plugin Man... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject