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Crash on profiling::BufferSerializer::AcquireNewBuffer when entering Pla...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter and exit the Play mode until crash Expected result: Play mode s... Read more
[Android] [ARCore] Errors "No active ARCoreCameraSubsystem is available ...
How to reproduce:1. Open the “ReproProject_AR.zip“ project2. Open the “ReproScene“3. Build for Android4. Install the APK on the devi... Read more
[Dragon Crashers] Readme text is white on light grey
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe Readme/W... Read more
[Dragon Crashers] 4 Shader error messages on import
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe the cons... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SimpleDemo_UsingPlayerInput“3. In the Hierarchy wi... Read more
[Dragon Crashers] Build fails in U6
Steps to reproduce: Create a new Universal 2D project. Download and import Dragon Crashers. Build & Run. Actual results: Error a... Read more
Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:1. Open the attached “Reset HDRP.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select any “De... Read more
Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Reproduction steps:1. Open the attached “My project.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game ... Read more
“Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is log...
Reproduction steps:1. Open the attached “FontIssue” project2. In the Font Asset Creator window (Window > TextMeshPro > Font As... Read more
Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" ...
Steps to reproduce:1. Create a new URP 3D Blank template project (com.unity.template.urp-blank)2. Select "Assets/Settings/Mobile_Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject