Search Issue Tracker
Fixed
Fixed in 1.14.0
Votes
0
Found in [Package]
1.11.2
Issue ID
ISXB-1313
Regression
No
UI Onclick events sometimes do not trigger when Manual Update is utilized with Input System
Steps to reproduce:
1. Open the attached “UiInputLossRepro.zip” project
2. Open the “SampleScene”
3. Enter Play Mode
4. Click the “Button 1”
5. Observe the events on the left side of the Game View
6. Click the “Enter” button
7. Observe the events on the left side of the Game View
Expected result: UI OnClick events are called after each press of the “Enter” button
Actual result: UI OnClick events are rarely and randomly called after pressing the “Enter” button
Reproducible in: 1.11.2 (2021.3.47f1, 2022.3.55f1, 6000.0.33f1, 6000.1.0b1)
Reproducible on: Windows 11, macOS (Silicon)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Gizmos are not rendered for the Base Camera when using Camera Stacking
- UI Mask Component does not apply correctly when Canvas Render Mode is set to Screen Space - Camera
- UI Toolkit Dropdown list elements use default color instead of USS color override when hovering mouse over them
- BuildOptions.Development is ignored when running a batch mode build for the win64 buildTarget
- VisionOS Player Memory Usage continuously rises when the Player has a VisionOSVideoComponent running that is set to a URL Video
Add comment