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Assets are not visible inside the Select Window after clicking the Objec...
How to reproduce: 1. Create a new empty Game Object 2. Assign a Mesh Filter component 3. Click on the object picker icon in the Mesh... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce: 1. Open the user's attached "DebugDemo" project 2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankChar... Read more
OnAssignMaterialModel callback not called for meshes without material de...
Reproduction steps: 1. Open user attached Project 2. Reimport FILEPATH Expected result: There are 9 messages logged Actual result: ... Read more
[XR SDK] [MockHMD] Secondary Camera does not render into full render tex...
Reproduction steps: 1. Open the attached project ("testgs.zip") 2. Open the "SnowScene_Deferred" scene 3. Enter Play mode 4. Using t... Read more
InvalidOperationException is thrown when Toggle component is toggled in ...
Reproduction steps: 1. Open user's project "ToggleEditorExceptionInPlaymode.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and ... Read more
[Anim]ClampWeight doesn't make character completely restrained in motion...
Reproduction steps: 1. Open user's project "HeadTurnTest.zip" 2. Open "HeadTurnTestScene" Scene 3. Enter Play Mode 4. In Scene view ... Read more
EditorPrefs.DeleteAll or HasKey does not work
How to reproduce: 1. Open the attached project named "EditorPrefs" 2. Click Examples -> Has Key Example in the Toolbar 3. Press the ... Read more
Build fails with Object reference not set Exception when Building Android
How to reproduce: 1. Open the attached "HB SB Umpire Training Quest.zip" Project 2. Build the project Expected Behavior: The projec... Read more
[URP][WebGL][Localization] WebGL Player crashes when using URP with Loca...
How to reproduce: 1. Create an empty project with the URP template 2. Add the Localization package through a git URL (com.unity.loca... Read more
Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3
Reproduction steps: 1. Open the attached project "test" -- observe crash Reproducible with: 2021.2.0a3 Not reproducible with: 2018.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used