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0
votes
Fixed

Rendering: Gate corners, especially when device is rotated are not stabl...

Blackberry

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May 03, 2013

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Version/s: 4.2.0a4

To reproduce: 1. Open project Tunnel_runner 2. Enable autorotation 3. Build and run on BB (reproducible both with PVR and Adreno) 4.... Read more

0
votes
Fixed

When applying and GUI.matrix to GUI Window, the contents of the window n...

IMGUI

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May 03, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the project attached - play the scene - hover on the "click me" window and notice it works - move the x... Read more

0
votes
Fixed

Unity detects duplicate joysticks

Input

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May 02, 2013

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Version/s: 3.5.7f6

Read more

0
votes
Fixed

Error when trying to submit default changeset without a name in P4

Version Control

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May 02, 2013

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Version/s: 4.2.0b1

- Create a default outgoing changeset - Submit it, but without giving it a description/name Expected: changeset is submitted withou... Read more

0
votes
Fixed

The documentation page for RenderTexture.sRGB does not state

Docs - Scripting Reference

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May 02, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the http://docs.unity3d.com/Documentation/ScriptReference/RenderTexture-sRGB.html link - notice there i... Read more

0
votes
Fixed

Error when destroying a GameObject instance with SkinnedCloth component

Physics

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Apr 30, 2013

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Version/s: 4.2.0a3

Steps to reproduce : - import the project attached - open the scene and press play - create new objects - click on Destroy last obj... Read more

0
votes
Fixed

Backfacing triangles doesn't work when using Effects in Forward renderin...

Graphics - General

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Apr 30, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the project attached - open the scene and press play - notice that the cube is not rendered - disable t... Read more

0
votes
Fixed

Autoconnect profiler doesn't update Active Profiler for Web

Profiling

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Apr 29, 2013

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Version/s: 4.1.3f1

- Enable autoconnect profiler for Web Player build - Build and run - Active Profiler is set to Editor Read more

0
votes
Fixed

Particle system on loop that have a sharp Limit Velocity Over Time curve...

Shuriken

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Apr 26, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - open the project attached - open the scene - select both the particle system and the camera - notice in the ... Read more

1
votes
Fixed

Ugly terrain blending of >4 textures with normal maps (black outline)

Graphics - General

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Apr 26, 2013

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Version/s: 4.1.1f4

The bug: Blending of textures with normal maps with terrain shows a black outline artifact between the first and the add pass (both ... Read more