Search Issue Tracker
[WinEditor] Setting the Editor's UI Scaling to the 100% moves all tabs i...
How to reproduce:1. Create a new Unity project and make sure to have at least one editor tab on a second screen2. Go to Edit -> P... Read more
"Importer(PrefabImporter) generated inconsistent result" warning when re...
Steps to reproduce:1. Open the “IN-137078” project2. In the Project window, right-click "Assets/Prefabs/P_CEL_Corrupt_Prefab_test.pr... Read more
[WinEditor] Setting the Editor UI scaling to 350% moves the Editor to th...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Preferences -> UI Scaling3. Uncheck the "Use default desktop se... Read more
URP Editor and Player perform worse than identical Built-in projects
How to reproduce: Open the “Performance_BuiltIn_Project.zip“ project Open the “Scene_3cameras“ Scene Enter Play Mode and maximize th... Read more
NullReferenceException errors are thrown in the console when adding Cust...
How to reproduce:1. Open the attached project "IN-131487"2. In the Project window, navigate to the HDRP asset and enable the Dynamic... Read more
Border is not rendered when transition-duration is set and border-color ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Enter the Play Mode4. Under... Read more
Crash on DynamicHeapAllocator::CreateTLSFBlock when opening a scene with...
How to reproduce:1. Open the attached “IN-136296” project2. Open the “SolarSystemScene“ (Assets > Scenes)3. Observe the crash Rep... Read more
HDRP shadows cast by Volumetric Clouds flicker when moving the Scene vie...
How to reproduce:1. Open the “IN-137007.zip“ project2. Open the “OutdoorsScene“3. Move the Scene view Camera around4. Observe the Sc... Read more
"ArgumentOutOfRangeException" is thrown when using Japanese IME and rewr...
How to reproduce:1. Open the attached “IN-136967” project2. Open “IME Repro” window (Test > IME Repro)3. Change typing language t... Read more
"XmlSchemaException" error is thrown and asset does not get created when...
Steps to reproduce: Create a Unity project Click the "AI" button Click "Agree and install Unity AI" Once installed, right-click in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS