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0
votes
Fixed

Using .NET API 4.x increases performance spike in Scripts twice when sel...

Scripting

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Nov 08, 2018

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Version/s: 2017.3.0a1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open the Profiler and enable "Deep Profile" and "Profile Editor"3. Record a... Read more

0
votes
Fixed

[IL2CPP] ArgumentNullException is thrown when using async and having a l...

Scripting

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Jan 31, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open user attached project2. Build and Run3. Check the log Actual: "ArgumentNullException: Value cannot be null. Para... Read more

2
votes
By Design

[.NET 4.x] "StringBuilder" generates more garbage in .NET 4.x than in .N...

Mono

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Feb 01, 2019

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Version/s: 2018.3.0b8, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "StringBuilderGC.zip" project2. Open Profiler window and enable "Deep Profile"3. Enter Play mode4. At th... Read more

0
votes
Fixed

Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...

Scene Management

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Feb 02, 2019

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Version/s: 2018.3.0a6, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

Reproduction Steps:1. Open "SampleScene" in attached "TestBug.zip" project2. Enter Prefab Mode by double-clicking on the "TestPrefab... Read more

1
votes
Not Reproducible

[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...

Progressive Lightmapper

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Feb 04, 2019

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Version/s: 2019.2.0a4

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lighti... Read more

0
votes
Fixed

Editor crashes on selecting a texture preset with different settings

Asset - Importers

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Feb 04, 2019

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Version/s: 2019.2.0a1, 2019.2.0a4

Steps To Reproduce: Scenario 1.1. Create a project.2. Import 2 images(Say image1 and image 2).3. Change the texture type of image 1 ... Read more

0
votes
Fixed

UnityWebRequest leaks unreclaimable memory when POSTing to HTTPS

Networking

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Jan 28, 2019

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Version/s: 2018.2.0b5, 2018.3.0f2, 2018.3.2f1, 2019.2.0a3

To reproduce:1) Open attached project and scene2) Build and run it3) Change URL to something that would quickly finish requests4) Ma... Read more

0
votes
Fixed

AvatarMask Inspector transforms field doesn't show all transforms from t...

UI Toolkit

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Feb 04, 2019

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Version/s: 2019.1.0a10, 2019.1.0b1, 2019.2.0a1

Steps to reproduce:1. Open original project "TestAnimMask.zip"2. Create a new Avatar Mask (Right click in Assets window 'Create -&gt... Read more

0
votes
Duplicate

AO textures imported from 2018.2 have no data in the G/B channels

Shaders

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Feb 01, 2019

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Version/s: 2018.3.0a4, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce1. Open original project "RGB File Size.zip"2. Look at the "Hydraulic_Pump_Detailed_Items_AO" texture Expected res... Read more

7
votes
Fixed

Blend Shape Normals are always calculating even when it's set to None in...

Asset - Importers

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Feb 02, 2019

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Version/s: 2018.3.0a1, 2018.3.3f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open the attached project2. Verify that the Blend Shape Normals Importer Settings is set to None3. Re-import the "20... Read more

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