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[URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabl...
Steps to reproduce:1. Open the attached user's project "Test-2022-3-47f1.zip"2. Navigate to "Assets/URP-HighFidelity-Renderer.asset"... Read more
Shader Graph Blackboard "plus" sign is not centered within the button
How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
TileMap Palette preview flickers when scaled
Steps to reproduce: Open the attached project "tilemapscaling.zip" Go to Window>2D>Tile Palette Grab the bottom border of the ... Read more
Build process only shows Initializing when building for Android
How to reproduce:1. Create a new project2. Switch the Build Platform to Android3. Build the project Expected result: Running process... Read more
The Scene is marked as dirty when navigating Hierarchy by using arrow keys
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/moneypig 3.unity” Scene3. Select the first Ga... Read more
NullReferenceException in ScreenSpaceAmbientOcclusion.AddRenderPasses af...
Steps to reproduce: Open attached project Open Window > Asset Management > Addressables > Groups In Addressables Groups win... Read more
Asset Database warning is being logged continuously when creating a scri...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open Shortcuts Window via Unity → Shortcuts… for Mac or Edit → Sho... Read more
An error 'AssertionException: Assertion failure. Value was False' is dis...
Steps to reproduce: Create any new project or open an existing one Go to: Assets -> Create -> UI Toolkit -> UI Document Ple... Read more
"Process VFXCamera Command" column is displayed in the "Render Graph Vie...
Reproduction steps:1. Open the attached "repro_IN-91880" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Open the “Rend... Read more
Crash on ApiGLES::ClearBufferSubData when running the Player a second ti...
How to reproduce:1. Open the attached project "CrashTest.zip"2. Build And Run the project on Meta Quest 23. Exit the Player on the d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open