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Fixed

Votes

0

Found in

6000.0.35f1

6000.1.0b3

Issue ID

UUM-93215

Regression

Yes

An error 'AssertionException: Assertion failure. Value was False' is displayed in the Console when maximizing or unmaximizing the UI Builder

-

Steps to reproduce:

  1. Create any new project or open an existing one
  2. Go to: Assets -> Create -> UI Toolkit -> UI Document
  3. Please open it
  4. If the UI Builder window was not docked, please dock it
  5. Double-click on it to maximize 
  6. Double-click on it to unmaximize it
  7. Go to the Console window

Actual results: Video is added in the "Attachments" section. A Console error: 

"AssertionException: Assertion failure. Value was False
Expected: True"

Expected results: No errors.

Reproducible with versions: 6000.0.34f1, 6000.1.0b3.

Not reproducible with versions: 2022.3.56f1, 6000.0.33f1.  

Can’t test with versions: -

Tested on (OS): Apple M1 Max - Sequoia 15.1.1

Notes: Full error message displayed below

AssertionException: Assertion failure. Value was False
Expected: True
UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Assertions/Assert/AssertBase.cs:29)
UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Assertions/Assert/AssertBool.cs:20)
UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition) (at /Users/bokken/build/output/unity/unity/Runtime/Export/Assertions/Assert/AssertBool.cs:13)
UnityEngine.UIElements.VisualTreeDataBindingsUpdater.ProcessAllBindingRequests () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Bindings/VisualTreeDataBindingUpdater.cs:375)
UnityEngine.UIElements.VisualTreeDataBindingsUpdater.Update () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Bindings/VisualTreeDataBindingUpdater.cs:148)
UnityEngine.UIElements.VisualTreeUpdater.UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase phase) (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/VisualTreeUpdater.cs:138)
UnityEngine.UIElements.Panel.UpdateDataBinding () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1326)
UnityEngine.UIElements.Panel.TickSchedulingUpdaters () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/Panel.cs:1338)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:277)
UnityEngine.UIElements.UIEventRegistration.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/Modules/UIElements/Core/UIElementsUtility.cs:108)
UnityEditor.RetainedMode.UpdateSchedulers () (at /Users/bokken/build/output/unity/unity/Modules/UIElementsEditor/RetainedMode.cs:47)

  1. Resolution Note:

    Fixed by another internal issue: UUM-93248: "AssertionException: Assertion failure. Value was False" error is thrown when unmaximizing a docked UI Builder Window

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