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1
votes
Fixed

UI Elements do not respond to user interaction when playing in Fullscree...

UI Toolkit Framework

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the user-attached project2. Open the Game View3. Make sure “Fullscreen on” is selected4. Enter Play Mode5. ... Read more

0
votes
Third Party Issue

[MacOS] Incoming calls are not handled correctly when Unity Player is no...

MacOS

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15, 2023.2.0a1

How to reproduce:1. Open the attached Project "1353293_FaceTime.zip"2. Build and Run the Project3. Call the machine the Build is run... Read more

0
votes
Won't Fix

[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...

Scene Management

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce: Create new project Create a cube object in scene Make it a prefab by dragging it from hierarchy into project view ... Read more

3
votes
Fixed

Expose Parse Escape Character

UI Toolkit Controls

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Aug 30, 2022

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Version/s: 2021.3.0f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a18

Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more

4
votes
Fixed

[Android][Graphics] Visual artifacts appear when a Terrain has "Draw Ins...

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Oct 12, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “TerrainTest.zip“ project2. Build and Run for Android3. Walk with the character using a... Read more

1
votes
Fixed

[MacOS] Standalone profiler crashing before opening when editor is ran f...

MacOS

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Oct 12, 2022

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Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13

How to reproduce: Create new project Open Standalone Profiler (Window>Analysis>Standalone Profiler) Wait for Progress bar to r... Read more

0
votes
Fixed

Lightmapper corrupts GI cache in the editor when the target platform is UWP

Progressive Lightmapper

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Oct 13, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

How to reproduce:1. Delete C:\Users\[USER]\AppData\LocalLow\Unity\Caches\GiCache2. Extract the attached "ReproCase.zip" project to C... Read more

0
votes
By Design

Decal doesn't update when changing the texture from a script

HD RP

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more

0
votes
Won't Fix

Editor crashes when a large array of doubles is initialized

Serialization

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14, 2023.2.0a1

Reproduction steps: 1. Create new or open any project2. Attach “NewBehaviourScript.cs” to any GameObject in the scene3. Enter the Pl... Read more

0
votes
By Design

MacOS Build does not give a prompt to authorize Camera usage

MacOS

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce:1. Open the user-attached “EAL-PersonDetection.zip“ project from Google Drive2. Build the project3. Open the Build4... Read more

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