Search Issue Tracker

0
votes
Won't Fix

Editor crash on "Transform::UpdateTransformAccessors" when exiting Play ...

--

-

Oct 11, 2022

-

Version/s: 2020.3.41f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached project 2. Play the "Init" scene 3. LMB through "English", "Initializing", "New Game 0", "... Read more

5
votes
Fixed

IndexOutOfRangeException when generating Stack Camera

--

-

Jun 23, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Create a new project 2. Create an Empty GameObject and attach the user's provided script to it 3. Observe th... Read more

0
votes
Fixed

Switching between debug and release mode multiple times is not handled c...

--

-

Oct 12, 2022

-

Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: # Open the user’s attached project # Open the “SampleScene” Scene # Open file Test.cs in Visual Studio #... Read more

6
votes
Won't Fix

Unity Analytics does not send Custom Events when running application in ...

--

-

May 31, 2022

-

Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1

How to reproduce: 1. Open the user's attached "AnalyticsEvent.zip" project 2. Open the "SampleScene" Scene 3. Set-up Analytics Se... Read more

0
votes
Fixed

Monitor.Wait returns false when running tests with IL2CPP

--

-

Oct 28, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

How to reproduce: 1. Open the user-attached project “MonitorWaitBug” 2. Click Window → General → Test Runner 3. Click Run All Tes... Read more

0
votes
By Design

Scale cannot be changed of Prefabs in Context with the "Scale" Transform...

--

-

Oct 12, 2022

-

Version/s: 2020.3.39f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce: 1. Open up the attached project 2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Pr... Read more

1
votes
Fixed

UI Elements do not respond to user interaction when playing in Fullscree...

--

-

Oct 12, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce: 1. Open the user-attached project 2. Open the Game View 3. Make sure “Fullscreen on” is selected 4. Enter Play... Read more

0
votes
Third Party Issue

[MacOS] Incoming calls are not handled correctly when Unity Player is no...

--

-

Oct 12, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15, 2023.2.0a1

How to reproduce: 1. Open the attached Project "1353293_FaceTime.zip" 2. Build and Run the Project 3. Call the machine the Build ... Read more

0
votes
Won't Fix

[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...

--

-

Oct 12, 2022

-

Version/s: 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce: # Create new project # Create a cube object in scene # Make it a prefab by dragging it from hierarchy into p... Read more

3
votes
Fixed

Expose Parse Escape Character

--

-

Aug 30, 2022

-

Version/s: 2021.3.0f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a18

Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised [https://forum.unity... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.