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[IL2CPP] Calling .GetHashCode on instances of empty structs does not ret...
Reproduction steps: 1. Open the attached project "My project.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Build and r... Read more
Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...
How to reproduce: 1. Open the attached "ReproFindMSB.zip" project 2. Open Window -> General -> Test Runner 3. Click "Run All" Expec... Read more
MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/SampleScene' 3. Enter Play mode Expected result: Both... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Test 3. Delete the "check" Prefab... Read more
Editor crashes with no stack trace when loading a new scene in Awake() f...
Reproduction steps: 1. Open users attached project 2. Open /_DreamIsland/_Scenes/Title 3. Enter and Exit the Play Mode twice Expect... Read more
Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps: 1. Open the attached project "RayTracingTests.zip" 2. Open the "RayTracingTest" Scene 3. Open the Lighting windo... Read more
Player lighting not generated when building the project using command line
How to reproduce: 1. Create a new project 2. Add a GameObject to the scene (e.g. Cube) 3. Go to File > Build Settings and press Add ... Read more
The Save button is not disabled when saving Search Query as an Asset wit...
To reproduce: 1. Download the attached project "Search.zip" and open it in Unity 2. Open the Search window 3. Type something in the... Read more
A GameObject cannot be selected in the Scene view when the Material cont...
Reproduction steps: 1. Open the user's attached project "selection_bug.zip" 2. Try to select "test_main_tex" and "test_base_map" in ... Read more
[WebGL] Directory.Move throws FileNotFoundException when used with ZipFi...
Reproduction steps: 1. Open the attached project "webglunziptestfixed.zip" 2. Open Build Settings (File > Build Settings...) 3. Swit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running