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0
votes
Fixed

Sprite Editor and Unity editor freezes when Minimum Size is set to 1x1

2D

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Dec 18, 2013

-

Version/s: 4.5.0a3

Slicing - set Minimum Size to 1 x 1, the Sprite Editor window and Unity editor freezes. It creates 150.000 textures and user has to... Read more

0
votes
Fixed

The yellow warning message Automating slicing of

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

The yellow warning message "Automating slicing of compressed textures gives imperfect results!" Gives the impression that somethi... Read more

0
votes
Fixed

When user crops multiple sprites user can misunderstand the selected frame

2D

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Dec 18, 2013

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Version/s: 4.5.0a3

When user crops multiple sprites > user can misunderstand the blue frame as a selection tool and not as a crop container as it curre... Read more

0
votes
Fixed

User should not be able to select "Delete" when the delete option is not...

Editor - Other

-

Dec 18, 2013

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Version/s: 4.5.0a3

It should not be an option to select "Delete" when delete feature is not supported. If user by mistake has created a bunch of sliced... Read more

0
votes
Fixed
0
votes
Fixed
0
votes
Fixed

Mesh disappears from prefab after using Graphics.DrawMesh

Assets Management

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Dec 17, 2013

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Version/s: 4.3.0f4

To reproduce: 1. Open attached project 2. Open scene01. It contains a script on the main camera, that has a Graphics.DrawMesh call s... Read more

1
votes
Fixed

Script Reference displays JS examples when C# is selected

Docs - Infrastructure

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Dec 17, 2013

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Version/s: 4.3.0f4

http://docs.unity3d.com/Documentation/ScriptReference/GL.html displays JS code examples even when Boo or C# is selected. It should s... Read more

0
votes
Fixed

Cursor.SetCursor does not hide system cursor

Windows Store Apps

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Dec 17, 2013

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Version/s:

Setting soft cursor via Cursor.SetCursor() will make soft cursor visible, but the native system cursor will remain visible too. Wor... Read more

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