Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a3
Issue ID
581913
Regression
No
Sprite Editor and Unity editor freezes when Minimum Size is set to 1x1
Slicing - set Minimum Size to 1 x 1, the Sprite Editor window and Unity editor freezes. It creates 150.000 textures and user has to force quit the editor. Maybe there should be a warning that user can insert a minimum value?
Prerequisite:
You need a sprite in you assets
Repro:
1. Select the Sprite from the asset
2. In the Inspector, select Sprite mode > multiple
3. Select Sprite Editor,
4. In the sprite editor click on slice
5. in the slice dialog - set it to Grid and set size to 1 and click on slice
Result: the Sprite Editor window and Unity editor freezes. It creates 150.000 textures and user has to force quit the editor.
Expected result. The user should be prevented from making settings that makes the editor freeze
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment