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Frame Debugger and Game view flicker when changing events in the Frame D...
How to reproduce:1. Open the project “IN_27049”2. Enter the Play Mode3. Press Window → Analysis → Frame Debugger4. Enable Frame Debu... Read more
[iOS] ARFoundation ARKit does not full detect plane on iPhone 12 Pro
How to reproduce:1. Create a new project with the AR Core template2. Go to Edit > Project Settings > XR Plug-In management >... Read more
"webcamTexture.didUpdateThisFrame" returns "True" only for the first fra...
How to reproduce:1. Open the user-attached project “didUpdateThisFrameWebGLTest”2. Open the Build Settings and click Build And Run f... Read more
"AssertionException: Assertion failure. Values are not equal" thrown whe...
How to reproduce: Open the attached project "Rollback Repro.zip" Enter Play Mode Expected results: No errors thrown in the Console w... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run project on WebGL3. Observe the Build Expected result... Read more
depthTest in Debug.DrawLine doesn't change line visibility when line is ...
Reproduction steps:1. Open the attached “Pathfinding3D.zip“ project2. Open “CubeGridExample” scene3. Enter Play mode and observe the... Read more
Player Input Component doesn't update Default Map if the currently selec...
How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more
2D bones automatically rotate when “Solve from Default Pose" is unchecke...
How to reproduce:1. Open the user attached project “IK_Bug_Example.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode... Read more
Managed debugger does not work on iOS 16
Repro steps: Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera