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[Name bindings] Humanoid animation with extra skeleton is not correct fo...
Steps to reproduce : - import the project attached - select "b_run_dribble_left.fbx" - drag the "YMHD_001_modle" fbx in the preview... Read more
Sometimes enter is not called when 2D collision happens
To reproduce: 1. Open the attached project 2. Run the scene 3. Click on the bottom-left ball and see that everything works fine 4. C... Read more
Editor freezes when trying to quit it after importing a Maya file
Importing a Maya file into Unity starts a "Maya application file" process which locks Unity editor similarly as the "adb.exe" proces... Read more
Special keycodes sent by a media controller can not be detected
This is a regression from Unity 4.2.2f1. Special keycodes such as KEYCODE_MEDIA_FAST_FORWARD KEYCODE_MEDIA_REWIND KEYCODE_MEDIA_PLAY... Read more
Input.GetJoystickNames() contains disconnected controllers
This is a regression from Unity 4.2.2f1. When the controller is disconnected while the application is running, Input.GetJoystickName... Read more
antiAliasing value must be 1,2,4,8 while the docs state that it can also...
antiAliasing value cannot be 0. (Docs are wrong) Read more
Project can not be built if it uses System.Enum.ToObject(System.Type,Sys...
Project can not be built if it uses System.Enum.ToObject(System.Type,System.Int32) even though is available in .NET for windows Phon... Read more
Screen.lockCursor under Linux breaks Input.GetAxis
-e: Screen.lockCursor under Linux breaks Input.GetAxis() -repro: --open attached project --run test scene in editor --notice correc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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