Search Issue Tracker
Fixed in 4.3.8
Votes
1
Found in
4.3.3f1
Issue ID
585694
Regression
No
Editor freezes when trying to quit it after importing a Maya file
Importing a Maya file into Unity starts a "Maya application file" process which locks Unity editor similarly as the "adb.exe" process. Then Unity editor freezes when it is being closed. Killing "Maya application file" allows the editor to close normally.
Reproduced with:
Unity Version 4.3.3f1 (c8ca9b6b9936)
The issue is fixed in Unity 4.3.7 Patch 1 version.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Double clicking script field no longer opens it in the external script editor
- [Android] Build fails with built-in PAD custom asset(s) when using sample Addressable
- [iOS] nw_read_request_report crash
- The serialized field value cannot be changed when trying to set it back to "None"
- The dropdown component breaks when the 31st Layer is used
ekt
Feb 02, 2014 17:07
Same thing happening with a 3dsmax.exe or auto_quit.exe, that is, processes that have been launched by unity. Generally i don't think the problem is maya or max, but unity itself waiting idefinitely for spawned processes
Strom_CL
Jan 17, 2014 21:41
Seeing the same problem as above. Running Unity 4.3.3f1 and Maya 2013. Exiting Unity will cause a hang, closing the Maya.exe process allows Unity to close.