Search Issue Tracker
Terrain is flickering when adjusting "Compatibility Mode" and "Use Rende...
Reproduction steps: 1. Open the attached project “TestTerrainShadow.zip“2. Open the scene “SampleScene“3. In Assets Window, go to Se... Read more
Crash when trying to force Shader to interpret 1/30 as a floating point ...
Reproduction steps:1. Open the attached “BugRepro” project2. Wait for shaders to compile Expected result: Shader compiles successful... Read more
[XR] LODs switch between high and low poly when Objects are near the cen...
Steps to reproduce:1. Open the attached user's project "1978190.7z"2. Enable Meta link on your Quest 2/3 device3. Open "SampleScene.... Read more
XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone ...
Steps to reproduce:1. Open the attached user's project "XRI.zip"2. Open the "Physics Debugger" window under "Window > Analasys &g... Read more
2D URP Lights are not visible in Scene view when Render Graph is disabled
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “DISABLE ... Read more
Virtual machine crash on mdb_txn_begin when trying to enable Virtual Player
How to reproduce:1. Open the attached “IN-86180“ project2. Navigate to Window → Multiplayer → Multiplayer Play Mode3. Check “Player ... Read more
[iOS] The Renderer becomes invisible or flickers when GPU Occlusion Cull...
Reproduction steps:1. Open the “ASDQWE” project2. Select the “Assets/Mobile_Renderer” asset3. In the Inspector Window check the “GPU... Read more
Crash on kGfxCmd_DrawBufferBatchMode when opening a specific scene
How to reproduce:1. Open the attached “IN-87826“ project2. Observe the crash Reproducible with: 6000.0.27f1, 6000.1.0a4Could not tes... Read more
[macOS] "The progressive CPU lightmapper is not supported on Apple silic...
Steps to reproduce:1. Create a new project2. Observe the Console Actual results: "The progressive CPU lightmapper is not supported o... Read more
InvalidOperationException is thrown and the Scene view does not change w...
Reproduction steps:1. Open the attached “BugCustomDrawModeExeption.zip” project2. Open the “SampleScene”3. In the Scene view toolbar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size