Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.3.1
Issue ID
MTTB-595
Regression
No
Virtual machine crash on mdb_txn_begin when trying to enable Virtual Player
How to reproduce:
1. Open the attached “IN-86180“ project
2. Navigate to Window → Multiplayer → Multiplayer Play Mode
3. Check “Player 2“ to activate a virtual player
4. Observe the crash
Reproducible with: 1.2.2 (6000.0.5f1), 1.3.0 (6000.0.22f1), 1.3.1 (6000.0.23f1)
Reproduced on: Windows 10 (user), Windows 11
Not reproduced on: No other environment tested
Notes:
* Reported on GPU: NVIDIA GeForce RTX 4060 Ti, NVIDIA GeForce GTX 1660 Ti, NVIDIA GeForce RTX 3080
* Not reproduced by CQA
First few lines of the stack trace:
{noformat}0x00007FFF1BB1D68F (Unity) mdb_txn_begin
0x00007FFF1B31862F (Unity) LMDB_Transaction::Open
0x00007FFF1B315CCA (Unity) LMDB_Transaction::LMDB_Transaction
0x00007FFF1B2B0477 (Unity) SourceAssetDB::SourceAssetDB
0x00007FFF1B2759F6 (Unity) InitializeAssetDatabaseV2{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-87484