Search Issue Tracker
[Daydream] Hybrid application renders black after Daydream->None device ...
1. Open the user attached project2. Make sure that Daydream would be selected in XR Settings and Graphics Jobs would be enabled3. Bu... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry always returns false
How to reproduce:1. Download attached project file and open "BoundaryTest" Scene2. In Assets\HoloToolkit\Boundary\Scripts\BoundaryMa... Read more
Object can't be turned into a prefab when it has a Playable Director com...
Steps to reproduce:1. Open Test scene from Timeline.zip project2. Select Cube object from hierarchy3. Try dragging cube to the Proje... Read more
Square artefact in the middle of an image when it is imported into Unity...
Steps to reproduce:1. Open attached project "1000001_Images_Test.zip"2. Open Test scene3. Change to 2d View and zoom in on images Ex... Read more
[VR] Incorrect shadows and projections when using SetStereoProjectionMat...
The attached project implements planar reflections by mirroring a camera across a reflection plane (plane at y=0, normal=y). How to ... Read more
"Scene(s) Have Been Modified" popup window occupies all display height w...
"Scene(s) Have Been Modified" popup window occupies all display height when there are multiple changed scenes Steps to repro: 1. Ope... Read more
[Mobile] ArgumentException: Object of type 'Il2CppCompilerBug+BoxedInt' ...
Step to reproduce:1. Open user attached project2. Make sure Scripting Backend is set as IL2CPP3. Deploy to device ArgumentException:... Read more
[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project.2. Begin interacting with the scene by selecting game objects, moving ... Read more
RenderTexture larger than 16K can not be created
For projection mapping systems, sometimes large textures are needed but it's impossible to create it because RenderTexture size is l... Read more
[Animation] Animator Transition does not get interrupted
Steps to reproduce:1. Open user attached project2. Open scene_Crossfade.unity3. In the Cotroller.cs script, notice that at frame 30 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping