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Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...
Steps to reproduce:1. Open the user’s project2. Open the “SampleScene” Scene3. Enter Play mode4. Observe the Console Expected result... Read more
[URP] Deferred rendering path combined with a certain rotation of Direct...
Reproduction steps: Open the “Flickering” project Open “SampleScene” scene Navigate/look around in Scene View Expected result: No bl... Read more
[macOS] Camera artifacts seen in the Game view when setting Clear Flags ...
How to reproduce:1. Create a new Unity project2. In the project open the Game view window3. In the Hierarchy window select Main Came... Read more
PrepareLightsForGPU incurs a CPU cost in a scene with no realtime/mixed ...
Steps to reproduce Download the attached project (BakedLightsCPUSpike-HDRP.zip) Open the EmptyScene Open the Profiler window, and in... Read more
Serialized fields are not aligned with the rest of the fields in other c...
Reproduction steps: Open the “vectortest” project Open the “SampleScene” scene In the Hierarchy select the “Main Camera” GameObject ... Read more
[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps:1. Open the user’s attached “IN-18722_DepthRendering2021“ project2. See that Graphics API is set to OpenGLES3 in ... Read more
Various light-related events incur a CPU cost in scenes with baked lights
Steps to reproduce Download the attached project (BakedLightsCPUSpike-URP.zip) Open the EmptyScene Open the Profiler window, and in ... Read more
[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more
Editor window layout resets when the Editor crashes
How to reproduce:1. Open the “LayoutResetProject.zip“ project from Google Drive2. Change the layout of the Editor windows3. Enter Pl... Read more
.png files throw "Could not create asset" errors when installing a packa...
Reproduction steps:1. Create a new project2. Open the Package Manager window3. Click "+" > "Install package from git URL..."4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask