Search Issue Tracker
[Input System] Collider OnPointerDown event not registering on second di...
Steps to reproduce:1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip"2. Go to the Build Settings window and pre... Read more
[Android] Progressive memory consumption on Android when application is ...
Steps to reproduce:1. Create a new project or open the attached user's2. Select Android build target3. Add the default scene in the ... Read more
[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...
How to reproduce:1. Open the user-attached project2. Open the “TestLevelMorgan” Scene3. Focus the “cybercube_1 (1)” Prefab in the Sc... Read more
Android Auto Rotation Feature doesn't work when rotation is locked on th...
Reproduction steps: Create a new project for Android Go to Player Settings > Resolution and Presentation Change Default Orientati... Read more
UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...
Reproduction steps: Open the user’s attached project (“UnityWebRequestTLS12.zip”) Enter the Play Mode Expected result: Editor establ... Read more
[Android] Button has to be clicked twice after scrolling fast when built...
Reproduction steps: Open the user's attached project (“Reproduction steps”) Build And Run on an Android device Scroll fast to the en... Read more
Button still processes clicks after being disabled by the script
How to reproduce:1. Open the user-attached project “TestProject-Wrap”2. Open the “New Scene” scene3. Enter the Play Mode and click t... Read more
Nested Canvas is rendered twice when entering the Play Mode
How to reproduce:1. Open the user-attached project “Test”2. Enter the Play Mode3. Observe the two bottom squares Expected result: Th... Read more
Clicking on Shortcuts map icons or pressing them on the Keyboard doesn't...
How to reproduce:1. Create a new project2. Press Edit → Shortcuts…3. Try clicking marked buttons on the Shortcuts map or pressing th... Read more
Warnings are spammed in the Console when hovering or clicking on the Sli...
How to reproduce:1. Open user-attached project “SliderInt”2. Open the “SampleScene” scene3. Enter the Play Mode4. Hover or click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller