Search Issue Tracker
[Input System] Collider OnPointerDown event not registering on second di...
Steps to reproduce: 1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip" 2. Go to the Build Settings window and... Read more
[Android] Progressive memory consumption on Android when application is ...
Steps to reproduce: 1. Create a new project or open the attached user's 2. Select Android build target 3. Add the default scene i... Read more
[URP] Opaque Layer Mask filters out meshes that use the 31st Layer when ...
How to reproduce: 1. Open the user-attached project 2. Open the “TestLevelMorgan” Scene 3. Focus the “cybercube_1 (1)” Prefab in ... Read more
Android Auto Rotation Feature doesn't work when rotation is locked on th...
Reproduction steps: # Create a new project for Android # Go to Player Settings > Resolution and Presentation # Change Default Orien... Read more
UnityWebRequest TLS handshake problem during HTTPS SSL connection to Win...
Reproduction steps: # Open the user’s attached project (“UnityWebRequestTLS12.zip”) # Enter the Play Mode Expected result: Ed... Read more
[Android] Button has to be clicked twice after scrolling fast when built...
Reproduction steps: # Open the user's attached project (“Reproduction steps”) # Build And Run on an Android device # Scroll fa... Read more
Button still processes clicks after being disabled by the script
How to reproduce: 1. Open the user-attached project “TestProject-Wrap” 2. Open the “New Scene” scene 3. Enter the Play Mode and c... Read more
Nested Canvas is rendered twice when entering the Play Mode
How to reproduce: 1. Open the user-attached project “Test” 2. Enter the Play Mode 3. Observe the two bottom squares Expected r... Read more
Clicking on Shortcuts map icons or pressing them on the Keyboard doesn't...
How to reproduce: 1. Create a new project 2. Press Edit → Shortcuts… 3. Try clicking marked buttons on the Shortcuts map or pressing... Read more
Warnings are spammed in the Console when hovering or clicking on the Sli...
How to reproduce: 1. Open user-attached project “SliderInt” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Hover or c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines