Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.11f1
2022.1.19f1
2022.2.0b9
2023.1.0a13
Issue ID
UUM-16470
Regression
No
[Android] Button has to be clicked twice after scrolling fast when built on Android
Reproduction steps:
# Open the user's attached project (“Reproduction steps”)
# Build And Run on an Android device
# Scroll fast to the end of the list by giving the list a big kick and taking your finger from the screen
# Click the last button
Expected result: Click event triggers
Actual result: The button has to be clicked once again to trigger the click event
Reproducible with: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13
Could not test with: 2020.3.40f1 Assets\ScrollButtons.cs(12,46): error CS0246: The type or namespace name 'UIDocument' could not be found (are you missing a using directive or an assembly reference?)
Reproducible with devices:
VLNQA00332, Samsung Galaxy XCover4 (SM-G390F), Android 9, CPU: Exynos 7 Quad 7570, GPU: Mali-T720
VLNQA00325, Samsung Galaxy Note10 (SM-N970F), Android 12, CPU: NOT FOUND, GPU: Mali-G76
VLNQA00318, Oneplus OnePlus 7 Pro (GM1913), Android 11, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
Reproduced on: Windows 10 Pro 21H2
Notes:
* Do not scroll, but click a button in the list, it works
* Scroll by keeping your finger on the screen, it works
* Scroll slowly by giving the scroll list a little kick and take your finger from the screen, it works
* Scroll fast to the end of the list by giving the list a big kick and taking your finger from the screen, then you must click the button twice to get its click event fired
* This problem occurs when using the clamped or unrestricted scroll mode
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
Resolution Note:
Thanks for the report. We currently do not have the capacity to address issues like this one, even if legitimate. We also landed major refactors in 2023 that will likely address this use case.