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[Performance Regression] Focusing and interacting with Clip Inspector in...
Steps to reproduce:1. Open the attached project ("1195759.zip")2. Select the "Minecrafy.fbx" file in the Project window3. Click on a... Read more
Shader is rendered incorrectly when loaded from an Asset Bundle made in ...
Steps to reproduce:1. Open User-supplied project2. In the "Sample" scene, select 'loader' in the Hierarchy window and in Inspector w... Read more
Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce:1. Open the user-supplied project2. Observe the errors in the Console window Expected result: after upgrading the p... Read more
OnTriggerEnter event does not get executed even if Character Controller ...
Reproduction steps:1. Open project in "TriggerEnter.zip"2. Select both Cube and Capsule in the Hierarchy window so you can see their... Read more
[Capacity] Particle strips in GPU event-triggered systems override the p...
Repro steps:1. Open the attached VFX2. Set the capacity of the Particle Strip system to 643. Observe how the blue (parent) particles... Read more
Can't add a script as a component when there are two classes with the sa...
Can't add a script as a component when there are two classes with the same Name (one is a MonoBehaviour, the other isn't) in the sam... Read more
[HDRP] Particles are ghosted when Temporal Anti-Aliasing is enabled in P...
How to reproduce:1. Open the VM -> Bug Attachments -> project -> '1195582-Ghosted-particles-TAA.zip' project (more informat... Read more
[SerializeReference] Crash when using SerializeReference with preloaded ...
1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more
[XR][XR SDK][Oculus] In mirror view, Render viewport scale changes take...
When using XR SDK oculus 1.1.1 and higher changing the render viewport scale results in a single frame of the blit to mirror screen ... Read more
[Encoding/compression] Changing "Lightmap Encoding" setting does not tak...
To reproduce: 1. Open the project in case 1195549,2. Edit File->Build Settings...->Player Settings...->Player->Lightmap ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server