Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
2
Found in
2018.2.0a1
2018.2.13f1
Issue ID
1094014
Regression
Yes
Physics query performance regression in 2018.2
How to reproduce:
1. Open attached project
2. Open the profiler window
3. Play the scene
- Note the frame time for Physics.OverlapSphereNonAlloc vs frame time for the parent process
- Reproduced with Unity 2018.2.0a1 and later versions
- Not reproducible with Unity 2018.1.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Add comment