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[Mobile] Light bleeds through a wall when there are faraway light sources
Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more
"TreeView" reordering feature fails to disable when "reorderable" proper...
Reproduction steps: 1. Open the attached project “U6TreeViewTest.zip“2. Open the “SampleScene“3. Enter Play Mode4. Try to reorder th... Read more
IndexOutOfRangeException is thrown when using nested styles
Reproduction steps:1. Open the attached “BugRepro” project2. Open the 'Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Some Material Variants do not update when dirtied
How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more
Existing Custom Action nodes retain Action styling when inheritance is c...
How to reproduce:1. Create and open a new project2. Install the Behavior package3. In the Assets folder create a Behavior Graph (Cre... Read more
Icons cannot be added when the VisionOS Platform is selected in the Proj...
How to reproduce:1. Create and open a new project2. Open the Project Settings > Player3. Switch to the VisionOS panel4. Expand Ic... Read more
Unable to type in the Text Field when typing in UWP Build
How to reproduce:1. Open the attached project "IN-87383.zip"2. Build And Run the project for UWP3. Type "aaa" in the Text Field Expe... Read more
[Quest] Depth Buffer is Inverted when using Shared Depth Buffer or Depth...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest 2 wi... Read more
Internal shader error is shown when a corrupted shader is imported
Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more
[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View
Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa