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0
votes
By Design

[iOS] Crash in MarkObjectAsRoot() when loading asset async

iOS

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Jan 06, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.1

Steps to reproduce:1. Open original user project "AsyncUploadManagerError.zip"2. Build for iOS and deploy the Xcode project to the i... Read more

0
votes
Fixed

Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...

Graphics - General

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Jan 05, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1209431"2. Select the "StandardCubeMap.hdr" file in the Project window3. Change ... Read more

2
votes
Fixed

[Linux Player] Input.GetKey does not detect certain keys when switched t...

Linux

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Jan 05, 2020

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Version/s: 2019.2.17f1, 2019.4, 2020.1

How to reproduce:1. Open the user's attached project (KeyTest.zip)2. Build for Linux3. Run the built project with '-logFile <file... Read more

0
votes
Fixed

Crash during ASTC texture compression

Texture

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Jan 05, 2020

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Version/s: 2019.2, 2019.2.9f1, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Go to Scenes -> Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

0
votes
Fixed

[XR][URP][Oculus Quest][Oculus Go] Colours look bleached on a built play...

Package: Scriptable Render Pipeline Universal

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Jan 04, 2020

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Version/s: 7.1.5

Repro steps:1. Open attached project2. Build and Run on Quest/Go3. Observe the colors of the cubes4. Enable Post Processing on the M... Read more

0
votes
Fixed

Unrealistic reflections are rendered when using an orthographic camera

Package: Scriptable Render Pipeline Universal

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Jan 04, 2020

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Version/s: 2017.4, 2019.2.3f1, 2020.1

Steps to reproduce:1. Download and open attached "PBRShadingCameraOrtho" project2. Press "Play"3. Observe the left capsule in the Ga... Read more

0
votes
Fixed

Crash when importing Elongata package from the Asset Store

Asset - Importers

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Jan 04, 2020

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Version/s: 2019.3.0b12, 2019.3.0f3, 2020.1.0a14

Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more

0
votes
By Design

Parent class Awake method is not called when Reload Scene setting is dis...

Scripting

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Jan 04, 2020

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Version/s: 2019.3.0b9, 2019.3.0f3, 2020.1.0a11

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode Expected results: "Awake was called: T... Read more

2
votes
Fixed

[D3D11] Game view Statistics tab reports false values when using SRP

URP Features

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Jan 04, 2020

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Version/s: 2019.3.0a10, 2019.3.0f3, 2020.1

How to reproduce:1. Create a new URP Template project2. Open the Statistics tab in the Game window3. Observe the number of triangles... Read more

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