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[iOS] Crash in MarkObjectAsRoot() when loading asset async
Steps to reproduce:1. Open original user project "AsyncUploadManagerError.zip"2. Build for iOS and deploy the Xcode project to the i... Read more
Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...
How to reproduce:1. Open the attached project "case_1209431"2. Select the "StandardCubeMap.hdr" file in the Project window3. Change ... Read more
[Linux Player] Input.GetKey does not detect certain keys when switched t...
How to reproduce:1. Open the user's attached project (KeyTest.zip)2. Build for Linux3. Run the built project with '-logFile <file... Read more
Crash during ASTC texture compression
Steps to reproduce:1. Open User-supplied project2. Go to Scenes -> Sample Scene3. Generate Lighting Expected: no crashActual: cra... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
[XR][URP][Oculus Quest][Oculus Go] Colours look bleached on a built play...
Repro steps:1. Open attached project2. Build and Run on Quest/Go3. Observe the colors of the cubes4. Enable Post Processing on the M... Read more
Unrealistic reflections are rendered when using an orthographic camera
Steps to reproduce:1. Download and open attached "PBRShadingCameraOrtho" project2. Press "Play"3. Observe the left capsule in the Ga... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode Expected results: "Awake was called: T... Read more
[D3D11] Game view Statistics tab reports false values when using SRP
How to reproduce:1. Create a new URP Template project2. Open the Statistics tab in the Game window3. Observe the number of triangles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled