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0
votes
Fixed

uGUI: Drop down list contracts only when a value is changed

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

1. Download the sample uGUI project or use the attached one 2. Run the Widgets scene on iOS 3. Click on "First" 4. See that a drop d... Read more

0
votes
Fixed

Parent 2d rigidbody causes child collider to move out of place

Physics2D

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Feb 12, 2014

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Version/s: 4.5.0b2

To reproduce: 1. Open attached project 2. Open scene "wer" 3. Select the parent/child cubes with the rigidbody 2d - notice that the... Read more

0
votes
Fixed

Terrain borders ignore tree density

Terrain

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Open attached project 2. Open scene test 3. Inspect that the trees on the terrain border form a nice wall 4. Try ad... Read more

0
votes
Fixed

[OSX] Unity crashes when minimizing/maximizing game view several times

Window management

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce: 1. Open Unity 2. Click and hold shift + cmd so that the game view/scene view maximizes/minimizes 3. Without releasing ... Read more

0
votes
Fixed

[Win Store] App crashes when snapping on startup

Windows Store Apps

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Feb 11, 2014

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Version/s: 4.5.0b2

Launch WSA application from "Start" menu. When splash screen appears, wait for a blink. After a blink, snap application to left or r... Read more

0
votes
Fixed

Crashed when I added an effect to a Return channel

Audio

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Feb 11, 2014

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Version/s: 4.5.0b1

Can not reproduce it consistently, but I did the following actions: - Hit Play - Hit Edit Snapshots - Selected the Return channel -... Read more

0
votes
Fixed

Move Threshold doesn't work if active Rigidbody is attached

AI

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Feb 11, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Run scene 1 3. Move object "MoveMe" 4. Notice that NavMesh is re-carved even though Move ... Read more

0
votes
Fixed

[Win Store Apps] Mouse events are not detected while touching the touchs...

Windows Store Apps

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Feb 11, 2014

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Version/s: 4.3.3f1

Connect physical mouse to touch screen device. Set "Input.simulateMouseWithTouches" to false. Physical mouse events are not detect... Read more

0
votes
Fixed

Rotating a Parent gameobject rotates the child's sprite, but not collider

Physics2D

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Feb 11, 2014

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Version/s: 4.3.2f1

To reproduce: 1. Open attached project 2. Open scene "RotBug" 3. Enter play mode 4. Select "New Game Object" 5. Notice the colliders... Read more

0
votes
Fixed

Application crashes after several screen lock-resume operations in devel...

WP8

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Feb 10, 2014

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Version/s: 4.3.4f1

Steps to reproduce: 1. Create an empty project or open any other one 2. Set the project to Development Build 3. Deploy it to Windows... Read more

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