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[Tilemap] When a Tilemap object is created Scene Hierarchy doesn't expan...
If the Scene Hierarchy is collapsed and a Tilemap object is created then Scene Hierarchy remains in collapse state. it doesn't expan... Read more
Uninformative logs are printed in the Console after doing "Reimport All"
How to reproduce:1. Create a new project2. Right-Click on any asset in the Project view > Reimport all3. Check the Console after ... Read more
[HDRP][IMGUI]NullReferenceException is thrown on Opening Render Pipeline...
NullReferenceException is thrown on Opening Render Pipeline Debug Window Steps to Reproduce:1. Create a new Project with 3D Template... Read more
[HDRP] Screen space refraction does not update until Visual Environment ...
Look at the video starting at 0.55 (see core issue) or 1) Make a refracting material Surface type: Transparent Refraction model: Sph... Read more
Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce:1. Open the attached project2. Enter the Play Mode and click the "Registration" Button3. Fill out the account detai... Read more
[Graphics] Editor restarts on switching graphics API in play mode but th...
Editor restarts on switching graphics API in play mode but the graphics API does not switch. In previous versions, Editor used to th... Read more
[Tilemap] Selection box doesn't appear in "Edit" mode when tiles are sel...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area doesn't highlight, refer ... Read more
Shader EditorCompileVariant takes a lot of performance when shader compi...
How to reproduce:1. Open attached project "" and scene "" Expected result: the Editor is not slowActual result: the Editor is slow R... Read more
[HDRP][IMGUI] Error message text overflows in HD Render Pipeline Wizard
Error message text overflows in HD Render Pipeline Wizard Steps to Create: 1. Create a new Project with 3D Template2. Open Package M... Read more
The user can no longer see empty folders at glance, but has to open each...
The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size