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Mobile devices don't receive broadcasts from PC when using LLAPI
To reproduce:1. Open user's attached project2. Build "BroadcastTest" to both PC and Mobile (iOS or Android)3. Run built project on b... Read more
[MAC] Unity crashes when FirebaseApp.DefaultInstance is called
How to reproduce:1. Open given Unity project2. Enter "aaa" scene3. Enter Play Mode4. Unity crashes Expected result:Actual result: Re... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4")1. Open the attached project "1003457crash.zip"2. Open this script with VS2017: Assets\_Source... Read more
Time it takes to create a new project is increasing to unreasonable leve...
Steps to reproduce:1. Create a new project on an older Unity version (e.g. 5.4)2. Measure the time taken3. Create a new project with... Read more
EditorSceneManager: sceneClosing and sceneClosed callbacks are not calle...
How to reproduce:1. Open attaches Unity project2. Create new scene3. Open created scene Expected result: "SceneClosing", "SceneClose... Read more
Trigger messages are sent when two Static Trigger Colliders collide with...
How to reproduce:1. Open "ReproProject.zip"2. Enter "TestScene" scene3. Enter Play Mode Expected result: Two static trigger game obj... Read more
Animation Rig set to Legacy crashes the editor in specific project
Steps to reproduce:1. Open the attached project "ReducedRepro.zip"2. Click on "PandaCupScene_v02" and observe the "Rig" tab3. Animat... Read more
SocketException: ConnectionReset is thrown while transferring data under...
Steps to reproduce:1. Open the attached project (OC)2. Build a standalone build3. Open one instance of Unity Player4. Open a second ... Read more
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