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DownloadHandlerScript.CompleteContent is called twice when building for ...
Reproduction steps: 1. Open this site [https://cors-anywhere.herokuapp.com/|https://cors-anywhere.herokuapp.com/] in the browser 2... Read more
Broken link
Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.html it has... Read more
Making public method private when it is assigned to Button's onClick eve...
Reproduction steps: 1. Open the "bug.zip" project 2. Open the "Test" scene 3. Open the "Example.cs" script 4. Make "Pressed" method ... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
[UIR] GroupTransform has invalid self-clipping
When UsageHints.GroupTransform is set on a VisualElement its self clipping is incorrect. Repro steps: 1. Open the attached project ... Read more
[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...
Reproduction steps: 1. Open the attached project. 2. Build and run it on device. - Application crashes. Alternative reproduction s... Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce: 1. Create a new Unity project 2. Open player settings for WSA 3. Enable "Virtual Reality Supported" and Add "Win... Read more
Plugins folder compiles even when nothing has changed in that folder
How to reproduce: 1. Open attached project - Project contains a single empty script at the root and a single script file with thou... Read more
Touch not registered if New Input System Pointer Behavior is "Single Uni...
How to reproduce: 1. Open project "Bug Report.zip" 2. Build the project for iOS/Android and deploy it to a device 3. In the app p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP